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Build vs buy for post-training alignment: when OpenRLHF is enough and when you need a custom stack

OpenRLHF can cover a large slice of RLHF/post-training work because it combines Ray, vLLM, and DeepSpeed into a production-ready stack — but once you need unusual model topologies, heavy multi-turn orchestration, or tighter control over throughput and scheduling, the hidden cost shifts from licensing to platform engineering and GPU utilization.

Build vs buy for post-training alignment: when OpenRLHF is enough and when you need a custom stack
Build vs buy for post-training alignment: when OpenRLHF is enough and when you need a custom stack

Bottom line up front: when OpenRLHF is enough and when it is not

Bottom Line: OpenRLHF is production-ready for teams running standard post-training workflows on models up to and beyond 70B parameters. Its combination of Ray for distributed scheduling and vLLM for inference acceleration resolves the core bottlenecks that kill GPU utilization in naive RLHF pipelines. The break-even point is not about algorithm breadth — OpenRLHF already covers PPO, REINFORCE++, GRPO, RLOO, DPO, KTO, rejection sampling, and conditional SFT. The break-even point is about control. When your model topology deviates from a standard actor/reward/reference/critic separation, when you need multi-turn agentic rollouts with bespoke scheduling, or when GPU utilization loss from opaque orchestration becomes a meaningful cost variable, the hidden cost shifts from zero licensing fees to significant platform engineering. Teams that cannot staff that platform engineering — and whose workloads fit OpenRLHF's standardized modes — should adopt OpenRLHF. Teams that can staff it and face structural mismatches should build.

OpenRLHF's paper reports training a 70B model at up to 2.3× the speed of a tuned DSChat baseline, driven by rescheduling the four RLHF roles across separate GPU pools rather than co-locating them. That number frames the conversation correctly: the gains OpenRLHF delivers are scheduling and utilization gains, not algorithmic innovations. If your workload matches its assumptions, you capture those gains for free. If it does not, you pay to re-derive them yourself.


What post-training alignment teams are actually buying

The repository-adjacent coverage of OpenRLHF treats it as a framework selection question: which library supports which loss function. That framing misses the actual decision. What an alignment team buys when it adopts any post-training platform is an operational stack — data generation pipelines, reward model serving, distributed rollout scheduling, eval harnesses, and the people who keep all of it coherent across model generations.

Layer What it includes Who owns it with OpenRLHF
Algorithm implementation Loss functions for PPO, GRPO, DPO, KTO, etc. OpenRLHF (via shared loss layer)
Distributed scheduling Role placement, GPU assignment, fault recovery OpenRLHF + your Ray cluster configuration
Inference acceleration Rollout throughput, tensor parallelism OpenRLHF + your vLLM deployment
Data engineering Prompt curation, reward labeling, formatting Your team
Evaluation MT-Bench, Arena-Hard, IFEval harnesses Your team
Observability Training stability, reward hacking detection Your team

OpenRLHF's documentation states that "any algorithm pairs with any mode through a single shared loss layer", and the repo covers PPO, REINFORCE++, REINFORCE++-baseline, GRPO, RLOO, rejection sampling, and conditional SFT. That breadth is real. But the rows your team still owns — data, evals, observability — consistently dominate the engineering budget in mature alignment programs. The framework's promotional surface area focuses on what it eliminates; the decision model requires accounting for what it does not.

The jobs-to-be-done behind DPO, KTO, ORPO, and RLHF

Algorithm choice is a cost and stability decision as much as a quality decision, and OpenRLHF supports the main contenders. OpenRLHF documentation lists DPO, KTO, and other preference-alignment workflows among its supported modes and algorithms.

Method Reference model needed Online rollouts Typical data requirement Primary cost driver
PPO / GRPO Yes (frozen) Yes Prompt pool + reward model GPU hours for rollout generation
DPO Yes (frozen) No Preference pairs Data curation and labeling
KTO Yes (frozen) No Binary feedback (good/bad) Weaker signal, more data needed
ORPO No No Preference pairs Lower compute; single training phase
REINFORCE++ Yes (frozen) Yes Prompt pool + reward model Variance in reward signal

ORPO's 2024 paper explicitly positions it as "a reference model-free monolithic odds ratio preference optimization algorithm, eliminating the necessity for an additional preference alignment phase" — which translates directly to fewer GPU-hours per training run. DPO and KTO land between ORPO and full RL in both compute cost and signal richness. No verified head-to-head benchmark across all five methods on MT-Bench or Arena-Hard was available at time of writing; method selection should follow data availability and the stability requirements of your pipeline, not a universal ranking.

OpenRLHF supports all preference-alignment variants listed above through its documented mode system, which means the algorithm decision is separable from the platform decision at this tier.

Why the same alignment method costs very different amounts at different scales

A DPO run on a 7B model is mostly a data and labeling cost. The same method on a 70B model on a 256-GPU cluster is predominantly a scheduling and orchestration cost. The algorithm contributes a fixed fraction of the bill; the distributed infrastructure contributes a scaling fraction.

vLLM's integration with OpenRLHF says that vLLM with Ray Executor and AutoTP is central to accelerating inference in RLHF workflows. OpenRLHF's architecture docs detail that vLLM with Auto Tensor Parallelism (AutoTP) and Pipeline Parallelism (PP) allows a single rollout to be sharded across multiple GPUs without modifying the training loop. That matters because online RL methods — PPO, GRPO, REINFORCE++ — spend a disproportionate share of wall time on sample generation. The inference step is not the loss computation; it is the policy generating completions that the reward model then scores.

Pro Tip: Before selecting an alignment method at scale, measure your actual time breakdown between rollout generation and parameter updates on a small representative run. If rollout generation exceeds 50% of wall time, your scheduling and inference infrastructure matters more than your loss function. That is where OpenRLHF's Ray + vLLM combination earns its cost.


Where OpenRLHF fits in the post-training stack

RLHF as a concept — reinforcement learning from human feedback — is a training methodology. OpenRLHF is a specific infrastructure layer that operationalizes that methodology at scale. The vLLM team describes it as "the first open-source RLHF framework based on Ray and vLLM". The OpenRLHF paper characterizes it as a redesign of how the four canonical RLHF roles (Actor, Reward, Reference, Critic) are scheduled, moving from co-location on shared GPUs to separation across distinct GPU pools managed by Ray. This architectural decision is the paper's primary contribution — not a new algorithm, but a new execution model.

Capability OpenRLHF TRL (Hugging Face) veRL
PPO with distributed scheduling Yes (Ray-native) Yes (FSDP/DeepSpeed) Yes (Ray-native)
vLLM-accelerated rollouts Yes Limited Yes
Models >70B parameters Yes With effort Yes
One-click training scripts Yes Yes Partial
Agentic / multi-turn native Partial No Yes (stronger emphasis)
Community and documentation Active Extensive (HF ecosystem) Growing

The table reflects the substantive positioning: OpenRLHF and veRL share a Ray-native, distributed-first architecture, while TRL operates within the Hugging Face ecosystem with a different scaling approach. The choice between them is not quality — all three produce aligned models — it is operational fit.

Unified agent-based design and the parts it standardizes

OpenRLHF's unified agent-based design standardizes the parts of the RLHF pipeline that are structurally stable across most production runs.

Standardized by OpenRLHF Left to your platform team
Loss function implementations (PPO, GRPO, DPO, KTO, etc.) Reward model architecture and quality
Distributed role scheduling via Ray Cluster provisioning and autoscaling
vLLM rollout acceleration Prompt dataset curation and versioning
HuggingFace model/dataset compatibility Evaluation harness integration
One-click training scripts Observability, alerting, and regression detection
DeepSpeed ZeRO integration Custom data loading and filtering logic

The documentation statement that "any algorithm pairs with any mode through a single shared loss layer" means your team does not need to re-implement scheduling logic when switching between GRPO and PPO. That is a real engineering saving. The table's right column, however, is where most alignment engineering hours land in practice — and OpenRLHF makes no claims about those layers.

Why Ray and vLLM matter for throughput without turning this into an implementation story

The throughput case for Ray and vLLM is architectural: they separate the inference concern (generating completions) from the training concern (updating weights) and allow each to scale independently.

Ray handles inter-process communication and placement across GPU pools, which means the Actor model generating rollouts and the Critic model computing value estimates can run on different nodes simultaneously. vLLM handles the token generation step with PagedAttention and continuous batching, which keeps GPU memory use predictable under variable-length outputs. OpenRLHF's architecture documentation confirms that a single rollout can be sharded across multiple GPUs via AutoTP and PP without requiring changes to the training loop.

Pro Tip: If your organization already operates a Ray cluster for other ML workloads, OpenRLHF's adoption cost drops significantly. Ray's task and actor abstractions integrate directly with existing job queues, which avoids standing up a parallel scheduler. If you are starting from scratch, budget for Ray cluster expertise as a first-class line item — the framework's throughput gains are conditional on correctly configured placement groups and resource budgets.

Which alignment workflows are close to commodity now

Certain workflows have stabilized enough that adopting OpenRLHF's implementation is more defensible than building your own.

Workflow Commodity status OpenRLHF support Notable caveat
SFT on instruction data Fully commodity Yes (conditional SFT) Data quality still determines outcome
DPO on static preference pairs Near-commodity Yes Reference model training adds overhead
PPO with learned reward model Mostly standardized Yes (one-click scripts) Reward hacking requires custom mitigation
GRPO / RLOO Rapidly stabilizing Yes Variance reduction config still requires tuning
KTO on binary feedback Stabilizing Yes Weaker signal demands larger datasets
Multi-turn agentic RL Not commodity Partial Control flow complexity exceeds standard abstractions

OpenRLHF provides "one-click trainable scripts for supported algorithms, fully compatible with the Hugging Face library for specifying model and dataset names or paths". Commodity here means the scaffolding is stable and well-understood — not that the outputs are guaranteed. Data quality and reward model calibration still determine whether a DPO run produces a better model or a worse one.


The cost stack that appears as alignment work scales up

The cost structure of post-training alignment changes shape as scale increases, and OpenRLHF's architecture is specifically designed to address the most expensive transition. The framework "re-designs scheduling for the models beyond 70B parameters using Ray, vLLM, and DeepSpeed, leveraging improved resource utilization" — moving away from co-locating all four RLHF models on the same GPU pool and toward separated role placement.

That re-design captures real utilization gains. But it also introduces new cost categories: cluster management complexity, scheduling configuration overhead, and the engineering labor needed to operate a multi-role distributed system reliably.

Scale band Expected payoff from OpenRLHF Primary cost driver Residual ownership burden
7B–13B, single-node Low to moderate: standard scaffolding and faster first runs Compute (low) + data curation Eval and data pipelines
30B–70B, multi-node High: avoids rollouts becoming the bottleneck Scheduling + rollout throughput Cluster ops + reward model serving
70B+, high-throughput Very high: better utilization offsets idle GPU time Scheduling overhead + idle GPU time Platform engineering + utilization monitoring
Custom topology or multi-turn Variable: depends on how much orchestration fits the standard stack Orchestration complexity Significant custom build required

Compute utilization, scheduling overhead, and idle GPU time

At small scale, compute cost dominates alignment budgets. At large scale, the ratio between useful computation and idle time becomes the cost variable. OpenRLHF's distributed scheduling via Ray is designed to reduce idle time by overlapping the inference and training phases across role-separated GPU pools. OpenRLHF's paper and docs attribute performance gains to improved resource utilization and distributed scheduling.

Cost category Source Addressable by OpenRLHF?
Rollout generation latency Inference throughput gap Yes — vLLM + AutoTP reduces this
GPU idle between rollout and update Scheduling inefficiency Partially — Ray placement helps
Reward model serving overhead Separate model inference call Partially — depends on topology
Cluster management labor Ops engineering hours No — team responsibility
Dependency updates and breakage OSS maintenance No — team responsibility

The OpenRLHF paper attributes performance gains to "improved resource utilization" through role separation and better scheduling. No official idle-GPU percentage is published for a general cluster configuration. The practical implication is that OpenRLHF shifts idle GPU time from a structural problem (co-located roles blocking each other) to a configuration problem (correctly tuning Ray placement groups and vLLM batch sizes). The framework addresses the structural problem; your platform team must address the configuration problem.

Integration effort across data, evals, and orchestration layers

OpenRLHF's one-click scripts and Hugging Face compatibility reduce adoption friction materially. OpenRLHF provides one-click scripts and Hugging Face compatibility for models and datasets, which lowers integration friction but does not remove it. What they do not reduce is the effort of owning the adjacent systems that determine whether a training run produces a useful model.

Integration point OpenRLHF contribution Engineering hours remaining
Model loading HF-compatible model/dataset paths Minimal — near-zero for standard models
Prompt dataset HF dataset format compatibility Moderate — curation and quality filtering
Reward model Pluggable via API High — architecture, training, and calibration
Evaluation harness Not provided High — MT-Bench, Arena-Hard, IFEval setup
Observability Not provided High — reward curves, entropy monitoring
Cluster provisioning Ray cluster assumed Moderate to high — depends on existing infra

The source materials confirm that OpenRLHF provides "fully compatible" Hugging Face integration for model and dataset specification. They do not claim that reward model quality, evaluation pipeline integrity, or cluster observability are handled by the framework. Those gaps are not defects in OpenRLHF — they reflect an appropriate scope boundary. Teams that underestimate them discover the gap at the worst moment: a training run that produced a higher reward score but a worse model on Arena-Hard.

When licensing is cheap but platform ownership is not

OpenRLHF carries zero direct licensing cost as an open-source project. The economic risk is not the license fee — it is the platform engineering surface that the framework's complexity introduces.

Pro Tip: When evaluating OpenRLHF adoption, estimate the ongoing cost of three specific roles: a distributed systems engineer who understands Ray scheduling, an ML infrastructure engineer who can diagnose vLLM throughput regressions, and an alignment engineer who can interpret reward curves and detect reward hacking. If your team already covers all three, OpenRLHF's TCO is low. If you need to hire even one of them, the "free" framework immediately carries a salary line.

Production Note: "OpenRLHF is an open-source framework…" — OpenRLHF GitHub, https://github.com/OpenRLHF/OpenRLHF. The framework's scope — distributed training, multi-role scheduling, inference integration, and multiple algorithm modes — implies non-trivial operational responsibility. The one-click scripts lower the cost of a first run. They do not lower the cost of a stable, monitored, regression-tested alignment pipeline operating across quarterly model releases.


When a custom alignment stack is worth the investment

A custom alignment platform is worth building when the structural assumptions OpenRLHF encodes — four discrete roles, standard actor/reward/reference/critic separation, standard rollout patterns — do not match your actual workload, and when the cost of working around those assumptions exceeds the cost of owning the platform layer directly. OpenRLHF scales beyond 70B parameters and covers a wide algorithm surface. The custom-build threshold is not about scale; it is about control.

Option Choose when Main trade-off
OpenRLHF (buy/adopt) Your workload uses standard model topologies, the four-role RLHF separation fits naturally, and your runs use PPO, GRPO, DPO, KTO, RLOO, or other natively supported algorithms Lower upfront platform work; less control over orchestration details
Custom stack Model topology or multi-turn control flow structurally exceeds the standard actor/reward/reference/critic graph, or utilization is a first-order business metric on a shared cluster Higher build and maintenance cost; maximum control over topology and scheduling
Hybrid path One or two components — typically reward model serving or the evaluation pipeline — need custom logic, while the core scheduling and distributed training loop fits your needs You still own the bespoke edges without re-creating the whole platform

Choose OpenRLHF (buy/adopt) when: - Your workload uses standard model topologies and the four-role RLHF separation fits naturally - Your training runs use PPO, GRPO, DPO, KTO, RLOO, or other natively supported algorithms - Your team has Ray and vLLM operational expertise or can acquire it - Rollout patterns are single-turn or simple multi-turn with low orchestration complexity - GPU utilization loss from scheduling is acceptable given your optimization budget

Choose a custom stack when: - Model topology requires roles or control flow that fall outside the standard actor/reward/reference/critic graph - Multi-turn agentic rollouts with tool calls, state persistence, or external API integration constitute the majority of your training data generation - Throughput and scheduling efficiency are first-order business metrics (e.g., you sell inference capacity and alignment training competes with revenue traffic on the same cluster) - Your organization has sufficient ML infrastructure engineering depth to own the dependency graph

Hybrid path (extend OpenRLHF rather than replace it) when: - One or two specific components — typically reward model serving or the evaluation pipeline — need custom logic - The core scheduling and distributed training loop fits your needs but the surrounding tooling does not

Unusual model topologies and non-standard control flow

OpenRLHF's scheduling is designed around a specific structural assumption: four separable roles (Actor, Reward, Reference, Critic) that can be distributed across distinct GPU pools. As the paper states, the framework "separates the Actor, Reward, Reference, and Critic models across different GPUs" as its primary scaling mechanism.

Topology scenario OpenRLHF fit Recommended path
Standard RLHF (4-role, dense LLM) Strong Adopt OpenRLHF
MoE reward model with custom routing Poor Custom or extend
Multiple reward heads (safety + helpfulness) Partial Extend with custom reward server
Speculative decoding in rollout path Limited Custom inference layer
Constitutional AI with iterative critique Partial Custom orchestration above OpenRLHF
Multi-agent debate or self-play Poor Custom stack

When your control flow requires non-standard sequencing — for example, an outer loop that conditions rollout sampling on intermediate reward signals from multiple models — OpenRLHF's standardized scheduling abstractions become constraints rather than conveniences. Building custom means trading maintenance burden for control precision; that trade is rational when topology requirements are stable and the utilization gains from custom scheduling are measurable.

Heavy multi-turn orchestration and tool-using agents

Multi-turn agentic workloads fundamentally change the rollout cost profile. Where a single-turn completion has a bounded token budget and predictable compute cost, a tool-using agent rollout involves variable-length action sequences, external API latency, state management, and potentially recursive inference calls. OpenRLHF's architecture docs confirm that vLLM with AutoTP and PP allows "a single rollout to be sharded across multiple GPUs without changing the training loop" — which addresses the token-generation bottleneck but not the orchestration complexity of conditional multi-step control flow.

Orchestration complexity Rollout type OpenRLHF native support Custom overhead
Low Single-turn generation Full None
Medium Few-shot chain-of-thought Full None
High Multi-turn dialogue with memory Partial Moderate
Very high Tool-calling agent with external APIs Minimal High
Very high Multi-agent debate or self-play Minimal High

Pro Tip: vLLM's Ray Executor integration accelerates token generation, not orchestration logic. If your agentic rollout spends 40% of its time waiting on external tool responses or managing state transitions between turns, faster token generation does not fix the bottleneck. Design your rollout architecture to separate the inference layer (where vLLM helps) from the orchestration layer (where you likely need custom code regardless of framework choice).

Throughput, scheduling, and utilization constraints that justify ownership

The economics of control become compelling when GPU underutilization is directly measurable against revenue or opportunity cost.

Utilization scenario Implication Decision
Rollout and update phases well-overlapped by Ray Utilization near ceiling Adopt OpenRLHF — gains already captured
Rollout bottlenecked by slow reward serving Utilization gap in Actor Tune reward model serving; OpenRLHF supports this
Cluster shared with inference traffic Scheduling conflict with production Custom scheduler or strict resource partitioning
Training run frequency >daily with tight SLAs Scheduling predictability required Custom or extensive Ray configuration
Multi-tenant alignment platform Isolation and priority queues needed Custom platform layer

OpenRLHF ties its throughput value directly to Ray-managed distributed scheduling and vLLM-accelerated inference. Those mechanisms are real. The constraint is that Ray's scheduling model and vLLM's batching behavior are not fully configurable at the granularity required for multi-tenant or SLA-governed platforms. When the cost of opaque scheduling decisions — in idle GPU-hours or missed deadlines — exceeds the cost of custom platform engineering, ownership is the rational choice.


Risk checks before committing to OpenRLHF or a custom platform

Watch Out: The promotional surface of any open-source framework — including OpenRLHF — systematically underrepresents three categories of cost: staffing specialization, dependency lifecycle management, and the operational burden of running distributed systems reliably over multi-year model development cycles. Evaluate both options against those categories before committing.

OpenRLHF's one-click scripts and Hugging Face compatibility are genuine quality-of-life improvements. They lower the cost of a proof-of-concept run. They do not lower the cost of maintaining a stable alignment pipeline through Ray version upgrades, vLLM breaking changes, or DeepSpeed API shifts — all of which have historically required engineering effort across major releases. A custom stack carries the same dependency risk but distributes it differently: you own the dependency graph explicitly rather than inheriting it.

Where open-source convenience can mask ownership costs

Watch Out: "Open source" means zero licensing fees, not zero operating costs. OpenRLHF's distributed architecture — Ray cluster management, vLLM serving, DeepSpeed ZeRO integration — each carry their own operational surface. Teams that adopt OpenRLHF without staffing for distributed systems operations routinely discover this in production: a Ray placement group misconfiguration that silently underutilizes the GPU pool, a vLLM memory pressure event that crashes rollout workers mid-run, or a DeepSpeed checkpoint format change that breaks recovery. These are not OpenRLHF defects — they are the cost of operating distributed infrastructure at scale.

The framework's "one-click trainable scripts" correctly lower the entry cost. They do not create a zero-maintenance steady state. Dependency pinning, upgrade testing, and incident response planning belong in your budget from day one.

Which evaluator signals should trigger a build decision

Eval suite instability is a concrete governance signal that the platform layer is no longer serving its purpose.

Pro Tip: Track three evaluator signals as leading indicators that your alignment platform needs to be re-examined: (1) MT-Bench or Arena-Hard scores that regress between training runs despite identical data — this suggests scheduling or reproducibility issues in the training loop; (2) reward scores that improve while held-out quality metrics decline — this indicates reward hacking that your existing observability cannot detect; (3) alignment iteration time that increases faster than model scale — this suggests infrastructure overhead is growing non-linearly. Any one of these patterns warrants a platform architecture review. Two or more warrant a build evaluation.

OpenRLHF's ecosystem documentation references MT-Bench and Chatbot Arena as standard evaluation contexts, confirming the framework is designed to sit upstream of these benchmarks. But the eval harnesses themselves — the infrastructure that runs IFEval, Arena-Hard, and domain-specific capability tests — remain outside the framework's scope and are the first place regression signals appear when the platform is under-engineered.


FAQ

Is OpenRLHF production ready?

Yes, with caveats. The framework is described as production-ready and has been demonstrated at 70B+ parameter scale with documented throughput gains over alternative approaches. Production-ready means the core training and scheduling abstractions are stable, not that the surrounding infrastructure — cluster ops, eval pipelines, reward model serving — requires no engineering investment.

What is the difference between OpenRLHF and RLHF?

RLHF is a training methodology; OpenRLHF is a specific open-source infrastructure framework that implements that methodology. OpenRLHF handles distributed scheduling, inference acceleration, and algorithm implementations. RLHF as a concept also encompasses reward modeling, human preference collection, and evaluation — all of which fall outside OpenRLHF's direct scope.

Is DPO better than RLHF for alignment?

It depends on what "better" means in your context. DPO eliminates online rollout generation, which reduces compute cost substantially for static preference datasets. Full RL-based alignment (PPO, GRPO) requires live rollouts and a reward model but captures a richer training signal for tasks where the reward function is well-specified. ORPO removes the reference model entirely, reducing compute further. No single method dominates across all tasks and data regimes.

Method Compute cost Data requirement Signal richness Stability
PPO High Prompts + reward model High Moderate
DPO Medium Preference pairs Medium High
KTO Medium Binary feedback Lower High
ORPO Low Preference pairs Medium High
GRPO High Prompts + reward model High Moderate

When should I build a custom LLM training stack?

When your model topology, rollout pattern, or scheduling requirements structurally exceed what OpenRLHF's standardized abstractions support — and when you have the ML infrastructure engineering capacity to own the platform long-term. If either condition is absent, adopt and extend OpenRLHF rather than build from scratch.

What are the disadvantages of OpenRLHF?

Four concrete ones: (1) operational complexity of Ray cluster management is non-trivial for teams without distributed systems experience; (2) the framework's topology assumptions (four-role RLHF separation) create friction for non-standard architectures; (3) multi-turn agentic orchestration is partial, not native; (4) evaluation, observability, and data engineering remain entirely the team's responsibility, which competitor promotional content consistently omits.

Sources and references

Pro Tip: The canonical OpenRLHF GitHub repository and the arXiv paper (2405.11143) are the authoritative sources for capability and architecture claims. The vLLM integration blog post provides the most detailed public account of how Ray and vLLM interact within the framework. For algorithm-level decisions (DPO vs. ORPO vs. PPO), consult the original papers — OpenRLHF implements them correctly but does not adjudicate their relative merits across tasks.


Keywords: OpenRLHF, Ray, vLLM, DeepSpeed, Hugging Face Transformers, PPO, REINFORCE++, DPO, KTO, ORPO, TRL, veRL, NVIDIA H100, MT-Bench, Arena-Hard

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